Published Date: March 7, 2017
Publishing Co.: Ace Books
Rating: 5 out of 5 stars
Several things happen at my house when I have a Mercy Thompson novel to read; dogs are taken out to do their business, the husband is shunned to the basement for video games, I shower and get into pajamas. Then it’s time to read undisturbed for as long as possible. Either it’s read in one sitting or two, this time it was two because I read until I couldn’t keep my eyes open any longer.
We enter on a fun pack video game night, Mercy’s game character has died so it’s time to bake some cookies. But alas, some of the most important ingredients are missing so she has to run up to the store. That’s when she’s abruptly kidnapped and carted off half way across the world by one of the world’s most dangerous players. Her bond to the pack has been cut off and she’s one her own with no one to back her up. She has no money and doesn’t speak the languages she hears.
The kidnapper is not being honest about why he took her and she’s been taught by Charles to escape at the first chance you have, so she uses her coyote wiles and does just that. She’s racing across Europe evading capture and searching for allies while Adam and friends race to meet this mysterious man and negotiate her release, not knowing that she’s already escaped his clutches.
Adam is barely keeping his wolf under control while he attempts to play nice with the monster that took his wife. Luckily, he’s brought along people that can help him be diplomatic when it’s the last thing on his mind. It’s going to take three werewolves, two vampires, and two goblins for cooler heads to prevail and rescue their favorite troublesome coyote.
In this case, besides the usual things I love about the series, I very much enjoyed the historical research and mythology of the Czech Republic. It’s not a history I’m familiar with so I really liked learning something new intertwined with everything else I enjoy about this world Briggs created.